Glitch is Dead, Long Live Glitch!
Art & Code from the Game Released into Public Domain
The collaborative, web-based, massively multiplayer game Glitch began its initial private testing in 2009, opened to the public in 2010, and was shut down in 2012. It was played by more than 150,000 people and was widely hailed for its original and highly creative visual style.
The entire library of art assets from the game, has been made freely available, dedicated to the public domain. Code from the game client is included to help developers work with the assets. All of it can be downloaded and used by anyone, for any purpose. (But: use it for good.)
This map was sold as a folded-in illustration in an 1896 Cycler’s Guide and Road Book of California, which also included seven smaller sectional maps, a list of hoteliers prepared to offer cyclists’ rates, and a directory of “agents and repairers” who might furnish up-to-date information on road conditions.
Pollen Up Close (1837) | The Public Domain Review.
Illustrations of various strains of pollen in extreme magnification, as featured in Ueber den Pollen (1837), a book by St. Petersburg based German pharmacist and chemist Carl Julius Fritzsche. For a key identifying each pollen type pictured see these descriptions (in German)
Radical Fashion from the Schembart Carnival (1590) | The Public Domain Review.
Illustrations from a 16th century manuscript detailing the phenomenon of Nuremberg’s Schembart Carnival, (literally “bearded-mask” carnival).
Me encantan estas pequeñas y salvajes historias animadas.