The Art of Science Learning § SEEDMAGAZINE.COM

The Art of Science Learning

Ideas / by Maywa Montenegro /

It’s no secret: American children are behind in math and science, and falling faster by the year. For a group of innovative thinkers gathering in Washington DC, restoring “STEM” in America must go beyond multiplication drills, beyond the latest in computer apps. It’s time to re-imagine science learning altogether, they say: it’s time for wood and clay, watercolor and chalk.

Glitch | Public Domain Art & Code

Glitch is Dead, Long Live Glitch!
Art & Code from the Game Released into Public Domain

The collaborative, web-based, massively multiplayer game Glitch began its initial private testing in 2009, opened to the public in 2010, and was shut down in 2012. It was played by more than 150,000 people and was widely hailed for its original and highly creative visual style.

The entire library of art assets from the game, has been made freely available, dedicated to the public domain. Code from the game client is included to help developers work with the assets. All of it can be downloaded and used by anyone, for any purpose. (But: use it for good.)

History of cycling: California Map of possible routes.

This map was sold as a folded-in illustration in an 1896 Cycler’s Guide and Road Book of California, which also included seven smaller sectional maps, a list of hoteliers prepared to offer cyclists’ rates, and a directory of “agents and repairers” who might furnish up-to-date information on road conditions.